A character from one of my personal projects, Knights of Harmendia. This was a character model I finished relatively recently - she's fully rigged and utilizes cloth physics for her poncho. She uses four different 4k image textures, and originally had about 3 million polys before retopology (currently has 40k). I wanted to get better at my texture work, retopology, and rigging more complex outfits with this project, and I learned a lot throughout the process!
Turntable
Expression Test
Dance animation to test the rig + cloth physics