HeadHunter - HYPERFIST

HeadHunter is an immobile turret enemy. I used a seahorse as design inspiration! This enemy was requested much later than the rest, so it was fun to get back into the design language I used for the rest of the enemy roster. Design, modeling, rigging, texturing, and animation was all done by me. Thanks to Chada Kiettivutti for the firing VFX!

Initial Concept Sketches

Initial Concept Sketches