BLAMM-0 is all about exploding. The design team wanted an enemy that runs up to you and blows up, so I made this little guy. He's supposed to be like a manic wind-up toy, with his noodle-like arms and thin legs. More obviously, his body is reminiscent of a stereotypical cartoon bomb with a fuse. I was responsible for the design, modeling, rigging, texturing, and animation. Big thanks to James Waldron for the fuse VFX and to Bri Simpson for the explosion VFX!